Their wish is Blizzard's command.
BY: LUKE KARMALI
AUGUST 20, 2014
Updated: We've added Phil Spencer's comments from Twitter in the story below.
Diablo III on Xbox One was originally set to launch with a resolution of 900p, but Blizzard was told this was "unacceptable" by Microsoft.
That's according to Blizzard’s John Hight who told Eurogamer that the company was adamant the resolution was upped to match what was on display on PS4.
"We did find it challenging early on to get it to 1080p," he said. "That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.' So we worked with them directly, they gave us a code update to let us get to full 1080p."
Xbox Boss Phil Spencer took to Twitter to respond to Hight's claims. "We didn't force any game to ship at 1080p. We work with devs to make the game they want to make on XB1." he said. Then, in a following tweet: "I just thought we could get to 1080p. If Blizzard thought it wasn't right for Diablo they had the call on what shipped."
Despite struggles close to release, Microsoft has promised more 1080p titles will be coming to Xbox One in the future and, if recent releases are anything to go by, it certainly isn't lying, with Diablo III leading the way.
Sourced Via IGN