Guitar Hero has always been a game that I've had a little bit of a soft spot for. Metallica's brought with it a new lease of life, but the Xbox One's version 'Guitar Hero Live' left me a little unsure with whether I wanted to pay the money out for it or not.
I thought I'd treat myself to it over christmas and have been having fun since. Some of you may question my choice to get this than Rockband, but I haven't looked back (and in all likelihood I'll end up with Rockband anyway). With upper and lower beats to hit this time, it does make it a little bit more challenging. There's two modes which kind of act like single player and multiplayer in a loose kind of meaning. Live puts you infront of a live crowd, where they react to how poor you are (like older versions). This isn't the main attraction though.
Playing Guitar Hero TV is the most fun part. Here you compete against nine other players to get the highest score for the current song. Playlists are split in to channels, these two channels have a mixture of different types of music on them. I spend a lot more time with the metal and indie channel than the more pop culture one.
This is the degree of difficulty you may struggle with, if you're a casual gamer, you're unlikely to get close to the top three as often as someone playing on expert, yes for some strange reason the game pits you against players playing three difficulties above you. There are a lot of challenges to complete and you have a level increase which is almost pointless. I find that this new installment actually throws gimmicks at you, rather than anything more challenging. Which is a shame, because it had such a strong backbone when you first started to play and running through the tutorial with a man who looks like a rejected member of Mastodon, only futher gave you the impression of actually being a band member of the real bands on stage with you.
Not such a strong outing as I'd have expected. The difficulty in this case is what you make of it.